Quackiverse
An online survival game about ducks in a world after people, in Unreal Engine 5 — two years in the making. I develop everything in it.
Overview
CONTEXTQuackiverse is an online survival game set in a world that people have left behind — and that ducks have inherited. Players gather, craft, build and get by together on shared servers, with a good deal of mischief along the way. I have been making it for about two years and I develop everything in it — the world, the gameplay, the interface. It is still a long way from release and a lot can change, so the details stay under wraps for now.
Technical notes
DEPTHUnreal Engine 5 and C++, online multiplayer with server-side authority and replication. I develop the whole game: the world, the gameplay systems, and the interface — designed by me and built in C++ with CommonUI from reusable components, connected to the game's live data rather than drawn as pictures.
Outcome
RESULTIn development. More will be shown closer to release.
Gallery
MEDIAThe HUD in combat — wanted level, a drone feed, compass, hotbar, vitals and chat
Working on something?
Open to frontend, full-stack and game-dev roles — hybrid near Cardiff or remote.