In DevelopmentGame Development

Quackiverse

An online survival game about ducks in a world after people, in Unreal Engine 5 — two years in the making. I develop everything in it.

Role
Lead developer, Gameplay & systems programming (C++), UI/UX design & UI engineering (C++), World building
Year
2024–
Status
In Development
Team
Small team

Overview

CONTEXT

Quackiverse is an online survival game set in a world that people have left behind — and that ducks have inherited. Players gather, craft, build and get by together on shared servers, with a good deal of mischief along the way. I have been making it for about two years and I develop everything in it — the world, the gameplay, the interface. It is still a long way from release and a lot can change, so the details stay under wraps for now.

Technical notes

DEPTH

Unreal Engine 5 and C++, online multiplayer with server-side authority and replication. I develop the whole game: the world, the gameplay systems, and the interface — designed by me and built in C++ with CommonUI from reusable components, connected to the game's live data rather than drawn as pictures.

Outcome

RESULT

In development. More will be shown closer to release.

Gallery

MEDIA
  • The HUD in combat — wanted level, a drone feed, compass, hotbar, vitals and chat

Working on something?

Open to frontend, full-stack and game-dev roles — hybrid near Cardiff or remote.